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What Are Interactive Experiences?
Our Interactive Experiences encompass a range of custom story-driven, educational and engaging content, including virtual reality, games, interactive videos, quizzes, and virtual 360 tours.
How often are episodes and Interactive Experiences released?
We create and intend to launch three primary themed story-driven interactive experiences every year, which consist of content incorporating virtual reality, games, interactive videos, quizzes, and virtual 360 tours.
Between the primary themed interactive experience releases, there are also periodic releases of extended videos, interactive tours, special features, and highlights.
What is Our goal by releasing this content this way?
Our goal is to provide immersive digital experiences that empower users to familiarize themselves with new technologies through interactive experimentation with each new primary release. This is achieved by developing content with new forms of media that is entertaining, educational, and engaging experiences that reward participants for learning new things.
Do I need a special device like a VR headset to engage with your Interactive Experiences?
Our goal is to provide immersive digital experiences that empower users to familiarize themselves with new technologies through interactive experimentation with each new primary release. This is achieved by developing content with new forms of media that is entertaining, educational, and engaging experiences that reward participants for learning new things.
What types of interactive experiences do you offer?
We offer a range of custom story-driven, educational, and engaging content, including virtual reality, games, and interactive activities.
How can interactive experiences benefit education?
Interactive experiences can enhance learning by providing a hands-on and immersive approach to education, making it more engaging and memorable for students.
Can virtual reality be used in educational settings?
Yes, virtual reality can be a powerful tool in education as it allows students to explore and interact with virtual environments that simulate real-world scenarios or historical events.
Are your interactive experiences suitable for all ages?
Yes, we design our interactive experiences to cater to different age groups between 6 to 16 years and ensure they are both entertaining and educational for everyone.
Can I get content customised of an interactive experience for my specific needs?
Absolutely! We offer customization options so that our interactive experiences can be tailored to meet your specific educational or entertainment requirements.
How long are your interactive experiences?
The duration of our interactive experiences varies depending on the content and objectives. Some may be short and focused while others may offer longer gameplay or exploration opportunities.
Building Communities Beyond Our Digital Platforms
We plan to extend outreach by developing communities beyond our digital channels. We will accomplish this by visiting schools and meeting face-to-face with students, locating booths at events such as conferences and conventions, and hosting our own radio shows, events and showcases.